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Quantum fluctuations in space, science, exploration and other cosmic fields... served up regularly by MSNBC.com science editor Alan Boyle since 2002.

Alan Boyle covers the physical sciences, anthropology, technological innovation and space science and exploration for MSNBC.com. He is a winner of the AAAS Science Journalism Award, the NASW Science-in-Society Award and other honors; a contributor to "A Field Guide for Science Writers"; and a member of the board of the Council for the Advancement of Science Writing.

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Interplanetary Internet passes test

Posted: Wednesday, November 19, 2008 12:02 AM by Alan Boyle


msnbc.com
Click for interactive:
A 1999 graphic explains
how the interplanetary
Internet might work.

After more than a decade of tinkering, NASA has successfully conducted the first deep-space test of a communication protocol that could serve as the foundation of an interplanetary Internet.

To mark the occasion, NASA team leader Adrian Hooke provided an e-mail reply to a message I wrote him back in 1999, asking when the interplanetary Internet would be deployed. He wrote, "I think that we just made it .... ;-)"

The fact that Hooke saved my nine-year-old e-mail message hints at how doggedly he and his colleagues have pursued the goal of creating a networking system suitable for deep-space missions.

Today, NASA's information superhighway to outer space flows through one major gateway - the Deep Space Network - to a host of space probes, scattered all the way out from Earth orbit to the edge of the solar system. As those probes proliferate, the Deep Space Network has to keep up with an increasingly complex communications schedule.

Hooke's team has been developing new networking tools to cope with the increasing load and the usual glitches and time delays that space missions have to weather. Those tools include a communication protocol known as DTN (which stands for Delay-Tolerant Networking or, more recently, Disruption-Tolerant Networking).

An Internet tough enough for space
The four-decade-old protocols that rule the Internet, known as the TCP/IP communications suite, are designed to work over a continuous end-to-end connection between the various parts of the network. That isn't well-suited for Earth-to-Mars communications, where the delay between sending a message and having it received can run as long as 20 minutes. And that's assuming that the antennas on both sides of the signal are working.

DTN is designed to accommodate a store-and-forward system, with built-in smarts. If one link in a communication chain is broken, a robot on Mars could decide for itself the next-best way to get its data back to Earth.

"By making the best use of the contacts you've got, you can smooth out the load on the network, and avoid having the network just loitering on one spacecraft," said Hooke, who is manager of space-networking architecture, technology and standards at NASA Headquarters.

For years, engineers on Hooke's team have been working with other network experts to wring the bugs out of DTN, through a series of earthly pilot projects. Hooke said the protocol has been used by Laplanders herding reindeer on snowmobiles, as well as cell-phone users on the bleeding edges of their coverage areas. It's even being deployed by the Pentagon for battlefield communications.

"There's quite a community now, the happy band of delay-tolerant networkers," Hooke told me.

Last summer, the UK-DMC satellite used the protocol to send sensor data down from Earth orbit to a British ground station and onward to NASA's Glenn Research Center in Ohio. That set the stage for October's monthlong deep-space test, involving NASA's Epoxi spacecraft.

"We have finally got the resources and the momentum up to take our own technology back and start putting it into space," Hooke said.

Simulated Mars missions
Epoxi used to be known as the Deep Impact spacecraft. After it flew past Comet Tempel 1 in 2005, the craft was recommissioned for a new mission, including a fly-by of Comet Hartley 2 in 2010. Right now, it's 20 million miles from Earth.

Using the DTN protocol, NASA bounced image data between Earth and Epoxi several times via the Deep Space Network. The network knit together 10 nodes, including Epoxi and several computer servers at NASA's Jet Propulsion Laboratory in California that masqueraded as Red Planet probes.

"We have one computer which pretends to be a camera on Phobos [one of Mars' moons], and we have another one pretending to be on Mars," Hooke said.

Epoxi was chosen for the test because the spacecraft's architecture was well-suited for uploading the new communication protocols, Hooke said. "We got the first images on the 20th, and since then we've been running about two passes a week," he said.

Some of the people involved in developing the deep-space Internet also played a role in building the very first Internet - and the first image transmitted as part of the DTN experiment paid tribute to those pioneers: It was a reproduction of a hand-drawn diagram of the original four-node Arpanet, sketched in 1969 by Steve Crocker, who is one of the Internet's founding fathers as well as a participant in the DTN effort.

The second image was a photograph of another networking pioneer, the late J.C.R. Licklider. Licklider's concept of a "Galactic Network" was an inspiration for the present-day Internet as well as the interplanetary Internet, Hooke said.

Among those who have been working on the new protocol is Vinton Cerf, another Internet founding father who is currently a vice president at Google. Cerf continues to be "very hands-on" in his involvement, Hooke said: "I've been in almost daily contact with him for the whole decade."

Next steps
Hooke said he was surprised to see that the protocol worked as well as it did for automatically routing data back and forth. "In the space community, that goes a long way toward persuading mission managers to put it on their spacecraft," he said.

The next step would be to install the software on the international space station, creating a permanent DTN node in Earth orbit. "These flight demonstrations are really important, because they show the thing working in a real mission environment," Hooke said.

It's hard to predict exactly when DTN will be needed for deep-space communications. Over the past decade, the "mission density" hasn't been heavy enough to require networks built to tolerate significant disruptions, Hooke said. But that time will come someday. Hooke just hopes that DTN will be fully tested and standardized by the time NASA starts building up networks of landers, orbiters and sensors, all talking amongst themselves.

"With Mars, we've already seen point-to-point-to-point archtecture," he noted, referring to the use of NASA's Mars Odyssey orbiter and Mars Reconnaissance Orbiter as relay satellites for Phoenix Mars Lander. "As you put stuff on the surface that could be networked itself, if you do everything by stitching together links, you end up with a horrible operations problem."

By the time astronauts make humanity's next giant leap, they may well be getting their e-mail via a dot-space address.

"The moon and Mars are probably the primary targets," Hooke said.

Those of us stuck here on Earth, meanwhile, can look forward to a brave new world (video from space!) ... or a brand-new nightmare (spam from space!). Will the interplanetary Internet be any better or worse than today's international Internet? Feel free to weigh in with your comments below.

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Comments

20 minute message delay, I think I used to have that service.  I'm afraid I couldn't figure out from the article how this architecture works as you get a great number of points up.  I can see it with just a few.  Is it supposed to branch into local networks to handle the (future) masses?  Earth Internet -- DTN -- Mars Colony Internet?  Or is it just a work horse to handle NASA?
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It works kind of like mail servers today.  A mail server will pass on an email to another mail server (called relaying) and thus another mail server.  so on and so forth.
Eventually it will reach the destination server.  However, if this server (or any other server in the chain) is down or busy, the prior email server will retain the message and will continue to try to send the message until a set time has elapsed (in which you get a return email saying it could not find the destination server).

The technology has been around for awhile but is really elementary.  Perhaps the new NASA network will make educated responses, like try a different server that it knows has a path to the destination server.
That’s a good start maybe someday they will have a  permanent link in place to Mars that will fulfill my dream of having a "Adventure Rides And Theater Quality Video Made From Footage Of Mars By A Commercially Funded Robotic Expedition" I presented at the Mars Society Conference in 2005, see PDF below for copy of presentation.

http://shineinnovations.com/media/
Theater_Quality_Video_From_Mars_MSC_2005.pdf

it's a great achievement for the new generation communication.it may help us to communicate between other planet in which we think life is present.
Now that we have deep space internet all we need is deep space places where humans work and live.  I sure hope that we get some bases set up on the moon and someday on Mars.  I so envy the younger set who will witness seeing humans land on Mars and set up a base there.
I'm hoping for the Bell's Theorem spooky-action-at-a-distance communication technology.
What a great article, and what a great bit of technology.  With the next federal R&D budget on the horizon, I hope the impact of DTN is perceived well, and perceived correctly.  The capabilities of a DTN network give rise to many new terrestrial and non-terrestrial innovations, such as Earth-based research networks or in using far-away probes to act as relay stations for data from even father-away probes.  The lifespan of space-faring technology often exceeds the engineer's expectations (laser relays on the moon planted by Apollo I astronauts are still utilized daily), and the problem of collecting data from fast-traveling and far-seeing probes in a timely and cost-efficient process is becoming a real concern.  Hopefully the DTN tech will see increased and continual research, funding, and public attention.
This is great.  We have been waiting for this technology for some time.  Using satellite connections for terrestrial Internet connection means a manditory .5 second delay both up and down.  This greatly limits the use of that connection.  This will be very much appreciated in remote/rural areas.
Thanks Chad.  I guess no streaming video or most gaming in deep space.
I was told that computing pioneer Carl Hammer reported a Russian (then the USSR) network using telephony that tolerated faults that were hours in length.  So, maybe there's nothing new here.
Voyant International Corp - http://www.voyant.net

These guys have a stable of tech that can make DTN a success. They already have a cutting edge web/file acceleration tech (Rocketstream) and have also started manufacturing smart white space radios (WSR).

DTN can be combined with their Rocketstream and WSR technologies to create smart DTN devices that perform the following:

1. Detect if other network/devices are available (Voyant WSR - software-defined radio technology, spectrum-sensing)

2. If network not available, store packets (Rocketstream - data compression, encryption)

3. If network is available, connect to the network, send packets in bursts (Rocketstream - data acceleration, compression, encryption, CRC checks, acknowledge)


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